AI Insights · Timothy · January 2022
Top 5 Baseball Games in the Netherlands in Q4 2021
Explore the performance of the top 5 baseball games on a unified platform in the Netherlands during Q4 2021, including their weekly downloads, revenue, and active users.
In Q4 2021, the top 5 baseball games in the Netherlands showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
MLB 9 Innings 24 from Com2uS Corp. saw a significant rise in weekly revenue, peaking at around $699 in the final week of December. Weekly downloads fluctuated, reaching a high of 77 in the week of October 25. The game maintained a steady number of weekly active users, with a slight dip to 138 in mid-December before ending the quarter at 149.
Baseball Clash: Real-time game by Miniclip.com experienced a peak in weekly revenue of $429 at the end of September, followed by a decline and then a slight recovery to $208 by mid-December. Weekly downloads showed a similar pattern, hitting a high of 126 in late September and closing the quarter with 80. Active users peaked at 846 at the end of September and decreased to 557 by the end of December.
MLB Tap Sports Baseball 2021 from Glu Games Inc. had a steady decline in weekly revenue, starting at $250 and ending at $64. Downloads were relatively low throughout the quarter, peaking at 57 in late October. Active users were consistent, with a slight decrease from 233 at the start to 196 by the end of December.
BASEBALL 9 by playus soft demonstrated a fluctuating revenue trend, starting at $50 and peaking at $165 in the final week of December. The game consistently attracted downloads, maintaining numbers around 200 in early October and tapering off to 117 by the end of the year. Active users remained relatively stable, starting at 1048 and closing the quarter at 871.
Topps® BUNT® MLB Card Trader from The Topps Company, Inc. had modest revenue figures, peaking at $119 in late November. Downloads were negligible throughout the quarter, with a peak of just 7 in early November. Active users saw minimal fluctuation, starting at 23 and ending with no recorded active users by the end of December.
For more comprehensive insights and detailed data, visit Sensor Tower.